Blueprint Multiplayer 02: Project Setup


 * Third person template with starter content
 * Importing characters
 * (01:31) - Importing assets from the Marketplace
 * (04:06) - Creating assets
 * (06:17) - Inside the Characters folder
 * (07:45) - Creating child Blueprints
 * (09:19) - Inside the Gameplay folder
 * (11:14) - Player Starts and creating the arenas
 * (12:51) - Creating the Lobby, Travel and MainMenu maps
 * (14:53) - Creating the UI assets
 * (17:58) - Inside the Project Settings
 * (19:02) - Setting up the Animation Blueprint
 * (21:00) - Cleaning up
 * (22:21) - Updating the Skeletal Meshes

Settings used

 * GameInstance blueprint
 * SaveGame
 * PlayerInfo struct
 * Child Blueprint Class
 * Game Mode blueprint
 * Player Controller blueprint
 * Player Start
 * Game Instance Class
 * Transition Map
 * Server Default Map
 * Retarget Manager > Select Rig > Humanoid
 * Retarget Anim Blueprints > Duplicate Anim Blueprints and Retarget

Links

 * https://www.unrealengine.com/marketplace/infinity-blade-characters?prox=1